Chairperson of Joong-Bang (CJB)

This page defined all formulas for skills of CJB class.

Summons

Description

Revive one player who's not able to fight. Revived character will get only 50% of EXP loss. Revived character will be brought up to you. It can't be used on monsters & Hell.

Level Limitations

  • G1 - 50 Lv.

  • G2 - 61 Lv.

  • G3 - 68 Lv.

Requirements for this ability

  • has Revival G1

Mana Consumption

230 + 30 * SKILL_LEVEL

Range

128 + SKILL_LEVEL * 16

Cast time

Cooldown time

5 seconds


Hypnotism

Description

Make the enemies who are in the effective area to fall in a sleep. Target can't do anything while it's under hypnosis but when it get attacked, the effectiveness of magic will be gone away.

Level Limitations

  • G1 - 51 Lv.

  • G2 - 56 Lv.

  • G3 - 61 Lv.

  • G4 - 67 Lv.

  • G5 - 70 Lv.

Requirements for this ability

None

Mana Consumption

Range

Hypno Effect Time

Cast time

Cooldown time

0.6 seconds


Purification

Description

Disable all debuffs of the selected target. Except the Revival Sequela. It can't be used on monsters.

Level Limitations

  • G1 - 50 Lv.

Requirements for this ability

None

Mana Consumption

74

Range

170

Cast time

2 seconds

Cooldown time

5 seconds

Modified to match 2012 settings, oldschool 2004 setting was 15 seconds


Cure 3

Description

Recover the selected target's HP. The amount of HP recovery cannot exceed 1600. It can't be used on monsters.

Level Limitations

  • G1 - 51 Lv.

  • G2 - 60 Lv.

  • G3 - 66 Lv.

Requirements for this ability

None

Mana Consumption

Range

190 (+40 if has Increase of Target Range skill)

Heal Amount

Cast time

1.5 seconds

Cooldown time

0.6 seconds


Defense Improvement

Description

Increase the defense of selected target and its party members in range. It can't be used on monsters.

Modified to match 2012 settings, oldschool 2004 setting was effective on single target only.

It also re-applies the buff (cancels previous Refining Weapon buff).

Level Limitations

  • G1 - 53 Lv.

  • G2 - 62 Lv.

Requirements for this ability

None

Mana Consumption

Target Range

128 (from caster)

Party Effect Range

80 (from target)

Add Defense

Cast time

2 seconds

Cooldown time

5 seconds

Lasting Time

30 minutes


Blessing of Strength

Description

Increase the strength of selected target and its party members in range. It can't be used on monsters.

Modified to match 2012 settings, oldschool 2004 setting was effective on single target only.

It also re-applies the buff (cancels previous Refining Weapon buff).

Level Limitations

  • G1 - 54 Lv.

  • G2 - 63 Lv.

Requirements for this ability

None

Mana Consumption

Copy

Target Range

94 (from caster)

Party Effect Range

80 (from target)

Add Strength

Cast time

2 seconds

Cooldown time

5 seconds

Lasting Time

30 minutes


Blessing of Health

Description

Increase the health of selected target and its party members in range. It can't be used on monsters.

Modified to match 2012 settings, oldschool 2004 setting was effective on single target only.

It also re-applies the buff (cancels previous Refining Weapon buff).

Level Limitations

  • G1 - 54 Lv.

  • G2 - 64 Lv.

Requirements for this ability

None

Mana Consumption

Target Range

94 (from caster)

Party Effect Range

80 (from target)

Add Health

Cast time

2 seconds

Cooldown time

5 seconds

Lasting Time

30 minutes


Blessing of Agility

Description

Increase the agility of selected target and its party members in range. It can't be used on monsters.

Modified to match 2012 settings, oldschool 2004 setting was effective on single target only.

It also re-applies the buff (cancels previous Refining Weapon buff).

Level Limitations

  • G1 - 55 Lv.

  • G2 - 64 Lv.

Requirements for this ability

None

Mana Consumption

Target Range

94 (from caster)

Party Effect Range

80 (from target)

Add Agility

Cast time

2 seconds

Cooldown time

5 seconds

Lasting Time

30 minutes


Blessing of Intelligence

Description

Increase the intelligence of selected target and its party members in range. It can't be used on monsters.

Modified to match 2012 settings, oldschool 2004 setting was effective on single target only.

It also re-applies the buff (cancels previous Refining Weapon buff).

Level Limitations

  • G1 - 56 Lv.

  • G2 - 65 Lv.

Requirements for this ability

None

Mana Consumption

Target Range

94 (from caster)

Party Effect Range

80 (from target)

Add Intelligence

Cast time

2 seconds

Cooldown time

5 seconds

Lasting Time

30 minutes


Increase of Critical Hit

Description

Increase the appearance of Critical Hit of selected target and its party members in range. It can't be used on monsters.

Modified to match 2012 settings, oldschool 2004 setting was effective on single target only.

It also re-applies the buff (cancels previous Refining Weapon buff).

Level Limitations

  • G1 - 57 Lv.

  • G2 - 66 Lv.

Requirements for this ability

None

Mana Consumption

Target Range

94 (from caster)

Party Effect Range

80 (from target)

Add Critical Chance %

Cast time

2 seconds

Cooldown time

5 seconds

Lasting Time

30 minutes


Soul Destruction

Description

Throw luminary to the selected target.

Single target attack skill.

Level Limitations

  • G1 - 52 Lv.

  • G2 - 57 Lv.

  • G3 - 62 Lv.

  • G4 - 67 Lv.

  • G5 - 72 Lv.

Requirements for this ability

None

Mana Consumption

Range

150 (+50 if has Distance Control skill)

Attack Points

Cast time

0.7 seconds

Cooldown time

0.6 seconds


Group Cure 2

group cure 2

Description

Recover the health point of all the group members.

Level Limitations

  • G1 - 58 Lv.

  • G2 - 67 Lv.

Requirements for this ability

  • has Group Cure G3

Mana Consumption

Range

128

Heal Amount

Cast time

1.3 seconds

Cooldown time

0.6 seconds


Perfect Cure

Description

Recover the health of the selected targe instantly. It can't be used on monsters.

Level Limitations

  • G1 - 52 Lv.

  • G2 - 62 Lv.

  • G3 - 69 Lv.

Requirements for this ability

  • has Restore G1

Mana Consumption

Recover % of Target Max Health

Range

180

Cast time

0 seconds

Cooldown time

90 seconds


Perfect Group Cure 2

Description

Recover the Health of your group memebers in the effective area. Recover 100% of Max HP of all group members instantly.

Level Limitations

  • G1 - 59 Lv.

  • G2 - 69 Lv.

Requirements for this ability

  • has Group Cure 2 G1

Mana Consumption

Range

128

Cast time

0 seconds

Cooldown time

15 minutes


Perfect Healing

Description

Recover 100% of HP of selected target. But, it takes a long tme to reactivate. It can't be used on monsters.

The skill is completely glitched in leaked publicly available 2004 files, healing max 5-10% HP due to overflow. This server has it fixed.

Level Limitations

  • G1 - 68 Lv.

Requirements for this ability

None

Mana Consumption

596

Range

210

Cast time

0 seconds

Cooldown time

10 minutes


Amnesia

Description

Make the anger point of selected target to zero.

Level Limitations

  • G1 - 59 Lv.

Requirements for this ability

None

Mana Consumption

50

Range

190

Cast time

1.5 seconds

Cooldown time

5 seconds


Life Extension

Description

Add more Health Points to your original HP forever.

Passive, automatically obtained.

Level Limitations

  • G1 - 50 Lv.

  • G2 - 55 Lv.

  • G3 - 60 Lv.

  • G4 - 65 Lv.

  • G5 - 70 Lv.

Requirements for this ability

None

Health Increase %


Increase of Target Range

Description

Increase the range of all kinds of single target cure skills (+40).

Works with Cure, Cure 2, Cure 3 and Restore skills.

Passive, manually obtained.

Level Limitations

  • G1 - 53 Lv.

Requirements for this ability

None


Distance Control

Description

Increase the range of Soul Destruction (+50).

Passive, manually obtained.

Level Limitations

  • G1 - 58 Lv.

Requirements for this ability

None


Mana Circulation

Description

To facilitate the flow of inside energy to help the recovery of Mana.

Passive, automatically obtained.

Level Limitations

  • G1 - 50 Lv.

Requirements for this ability

None

Mana Regeneration Per Second

2

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