# Vagabond Swordman

### Powerful Upward Slash

<div align="left"><figure><img src="/files/Ip0WiqB2jiSoWJnKQMmf" alt=""><figcaption></figcaption></figure></div>

#### Description

After stabbing the weapon deeply in to the body, lifting up strongly. When making a hit, you get 1 Death Blow Point.

#### Level Limitations

* G1 - 50 Lv.
* G2 - 57 Lv.
* G3 - 63 Lv.
* G4 - 68 Lv.

#### Requirements for this ability

None

#### Mana Consumption

```
24 + (2 * SKILL LEVEL)
```

#### Range

Melee

#### Attack Points

```
PHYSICAL ATTACK + PHYSICAL ATTACK * (10 * SKILL LEVEL + 100) / 80
```

{% hint style="info" %}

* G1 +37.5%
* G2 +50.0%
* G3 + 62.5%
* G4 +75.0%
  {% endhint %}

#### On Target Points

+10

#### Cast Time

Instant

#### Cooldown Time

4.6 Seconds

***

### Brutal Attack

<div align="left"><figure><img src="/files/5S0Fnx1rseOjRODab0CT" alt=""><figcaption></figcaption></figure></div>

#### Description

By using the Death Blow Points, making a Brutal Attack to the enemy. Death Blow Point is needed. Damage increases depending on the Death Blow Points.

#### Level Limitations

* G1 - 53 Lv.
* G2 - 56 Lv.
* G3 - 63 Lv.
* G4 - 67 Lv.
* G5 - 70 Lv.

#### Requirements for this ability

None

#### Mana Consumption

```
12 + (3 * SKILL LEVEL)
```

#### Range

Melee

#### Attack Points

```
PHYSICAL_ATTACK +  45 +
    PHYSICAL_ATTACK * (20 * DEATH_BLOW + 2 * SKILL_LEVEL + 8) / 50 +
    5 * DEATH_BLOW +
    SKILL_LEVEL * (5 * DEATH_BLOW + 25)
```

{% hint style="info" %}
Effectively it means that base physical attack is increased by:

* **G1**: +120 points and also +220% base attack when fully charged, +80 points and also +60% with low charge
* **G2**: +170 points and also +225% base attack when fully charged, +110 points and also +64% with low charge
* **G3**: +220 points and also +228% base attack when fully charged, +140 points and also +68% with low charge
* **G4**: +270 points and also +232% base attack when fully charged, +170 points and also +72% with low charge
* **G5**: +320 points and also +236% base attack when fully charged, +200 points and also +76% with low charge
  {% endhint %}

#### On-Target Points

+10

#### Cast Time

Instant

#### Cooldown time

0.7 seconds

***

### Half Swing

<div align="left"><figure><img src="/files/l2MdTNxMr70swcYsEMMF" alt=""><figcaption></figcaption></figure></div>

#### Description

Swing a weapon and attack the front of 180 degree enemies. You must equip two handed sword. You get a Death Blow Point if you hit any enemy.

#### Level Limitations

* G1 - 54 Lv.
* G2 - 58 Lv.
* G3 - 62 Lv.
* G4 - 66 Lv.
* G5 - 69 Lv.

#### Requirements for this ability

None

#### Mana Consumption

```
49 +  (9 * SKILL LEVEL)
```

#### Range

Melee

#### Attack Points

`PHYSICAL ATTACK + PHYSICAL ATTACK * 10 * SKILL_LEVEL / 100`

Effectively it means that base physical attack is increased by:

{% hint style="info" %}
Effectively it means that base physical attack is increased by:

* **G1**: +10%
* **G2:** +20%
* **G3:** +30%
* **G4:** +40%
* **G5:** +50%
  {% endhint %}

#### On-Target Points

Always hits its target

#### Cast Time

Instant

#### Cooldown time

5.0 seconds

***

### Berserk

<div align="left"><figure><img src="/files/9RvEa5emyOOAHNnS64My" alt=""><figcaption></figcaption></figure></div>

#### Description

Offensive power increases but Defensive power decreases.

#### Level Limitations

* G1 - 53 Lv.
* G2 - 56 Lv.
* G3 - 59 Lv.
* G4 - 62 Lv.
* G5 - 65 Lv.
* G6 - 70 Lv.

#### Requirements for this ability

None

#### Mana Consumption

```
200 + SKILL_LEVEL * 15
```

#### Attack Points

```
5 + (10 * SKILL LEVEL)
```

{% hint style="info" %}
Effectively it means that base physical attack is increased by:

* **G1**: +15%
* **G2:** +25%
* **G3:** +35%
* **G4:** +45%
* **G5:** +55%
* **G6:** +65%

Modified to match 2012 setting, previous 2004 formula was:

```
5 + SKILL_LEVEL * 6
```

{% endhint %}

#### Defense Points

```
- (6 + SKILL_LEVEL * 2)
```

{% hint style="info" %}
Effectively it means that caster defense is decreased by:

* **G1**: -8%
* **G2:** -10%
* **G3:** -12%
* **G4:** -14%
* **G5:** -16%
* **G6:** -18%
  {% endhint %}

#### Buff Time

1 minute

#### Cast time

Instant

#### Cooldown time

3 minutes

***

### Rush

<div align="left"><figure><img src="/files/UOyxqmc9X46herFYdAh3" alt=""><figcaption></figcaption></figure></div>

#### Description

Rushing to the enemy and enemy gets stiff instantly. But distance must be more than 60.

#### Level Limitations

* G1 - 52 Lv.
* G2 - 62 Lv.

#### Requirements for this ability

None

#### Mana Consumption

```
46 + (SKILL_LEVEL * 4)
```

#### Range

```
60 + SKILL_LEVEL * 20
```

#### Stun Time

```
1 + SKILL_LEVEL
```

{% hint style="info" %}
Effectively it means that base physical attack is increased by:

* **G1**: 12 seconds
* **G2:** 10 seconds
  {% endhint %}

#### Cooldown time

```
14s - SKILL_LEVEL * 2
```

{% hint style="info" %}
Effectively it means that cooldown is:

* **G1**: 12 seconds
* **G2:** 10 seconds
  {% endhint %}

***

### Life Extension

<div align="left"><figure><img src="/files/tAMHH6k1S0umTiRCHyfT" alt=""><figcaption></figcaption></figure></div>

#### Description

Add more Health Points to your original HP forever.

<mark style="color:$warning;">Passive</mark>, automatically obtained.

#### Level Limitations

* G1 - 50 Lv.
* G2 - 55 Lv.
* G3 - 60 Lv.
* G4 - 65 Lv.
* G5 - 70 Lv.

#### Requirements for this ability

None

#### Health increase %

```
14 + SKILL_LEVEL * 10
```

{% hint style="info" %}
Effectively it means that base physical attack is increased by:

* G1: 24%
* G2: 34%
* G3: 44%
* G4: 54%
* G5: 64%
  {% endhint %}

***

### Parry

<div align="left"><figure><img src="/files/B8NWrHX1p5yE3UMUFcD1" alt=""><figcaption></figcaption></figure></div>

#### Description

By using your weapon, you can block the enemy's attack. However, it is harder to block than by using shield. Two Hand Sword must be equipped.

<mark style="color:$warning;">Passive</mark>, manually obtained.

#### Level Limitations

* G1 - 50 Lv.

#### Requirements for this ability

None

***

### Increase of Critical Hit

<div align="left"><figure><img src="/files/I2w8m8KHuH8N2CEwzWbI" alt=""><figcaption></figcaption></figure></div>

#### Description

Increase the damage of Critical Hit.

<mark style="color:$warning;">Passive</mark>, manually obtained.

#### Level Limitations

* G1 - 61 Lv.

#### Requirements for this ability

* has Critical Hit G15


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